My research interest lies in robot learning and my long-term goal is to build a generalized robot that can accomplish long-horizon and complex tasks. To be more specific, I work on world models, vision-language-action models, and multimodal representation learning.
We propose PILOT, which uses video-generated visual subgoals to guide long-horizon robot manipulation and policy priors to initialize world-model-based action optimization. PILOT achieves 68.8% success on real-world manipulation tasks, outperforming direct policy execution and improving planning efficiency.
We propose a Bayesian active evaluation framework that efficiently assesses generalist robot policies by adaptively selecting informative real-world test configurations. Across three manipulation tasks, our approach reduces evaluation trials by 20–40% compared to random testing while accurately characterizing policy generalization and identifying failure-prone conditions.
We propose DREAMSTEER, a plug-and-play deployment-time steering framework that enhances pretrained VLA policies without any finetuning, or any in-domain data. By imagining candidate futures with a latent world model and ranking them with a value model, DREAMSTEER enables robots to select more reliable action sequences before execution.
We propose a data-driven framework for fine-tuning locomotion policies, targeting these hard-to-simulate objectives. Our framework leverages real-world data to model these objectives and incorporates the learned model into simulation for policy improvement.
We propose a generalizable world model pre-trained by large scale and diverse video dataset using latent action extracted by VQ-VAE and then fine-tune the world model by robot data to obtain an accurate dynamic function.
We present Semantic-Geometric Representation (SGR), a universal perception module for robotics that leverages the rich semantic information of large-scale pre-trained 2D models and inherits the merits of 3D spatial reasoning.
Research projects
Sim-Real Co-Training for VLA models
(1) Built a sim-real co-training pipeline for Unitree G1 manipulation using 3,000 simulation trajectories and real-world demonstrations.
(2) Studied sim-to-real transfer and generalization by varying co-training ratio, simulation data scale, and domain randomization.
(3) Proposed real-image-based simulation augmentation, improving real-world success rate from 31.8% to 45% in unseen scenes with distractors.
A real-time vision-language manipulation system
(1) Build a vision-language manipulation deployment system to accomplish a variety of real world tasks based on Franka Panda Robot.
(2) A robust client-server architecture is employed to enable low-latency remote control.
(3) Fine-tune a vision-language manipulation model (CLIPORT), achieving 90% success rate in real-world experiments.
Legged robots learn from physical world
(1) Establish a sim2real locomotion deployment codebase for legged robots.
(2) Develop a real-world learning framework that acquires data from real-world interactions and performs policy training on a remote server.
Visual planning for legged robots
(1) Leverage the visual understanding and high-level planning abilities of large multimodal models (GPT4o), enabling legged robots to accomplish multi-step and complex tasks, such as sending packages, and objects retrieval.